
Solo Hunters Powers Guide ✨
In Solo Hunters, characters are defined by their Powers. Unlike stats which provide passive mathematical boosts, Powers provide game-changing active skills and unique passive effects that define your playstyle.
🛠️ Types of Powers
There are two main categories of powers you can equip:
| Type | Slot | Effect |
|---|---|---|
| Active Powers | Skill Bar (1-4) | Manually triggered abilities (Fireballs, Teleports, Heals). |
| Passive Powers | Passive Slots | Always-on buffs (Increased Crit, Elemental Resistance, XP Bonus). |
🔓 How to Unlock New Powers
You don’t just “find” powers; you earn them through dedicated gameplay:
- Skill Trees: Every class has a unique skill tree. Spend skill points earned from leveling to unlock core class powers.
- Rune Drops: High-level bosses in Red Gates have a chance to drop unique Runes that grant cross-class powers.
- Hidden Quests: Some of the strongest powers, like the Divine Blade, are locked behind secret NPC quests.
- Crafting: Collecting monster materials allows you to craft specific runes at the Alchemist.
📈 Power Leveling & Upgrading
Found a power you love? Make it stronger!
- Skill Gems: Use these to increase the “Star Level” of a power, reducing its mana cost and increasing damage.
- Mastery: The more you use a specific power, the more “Mastery XP” it gains, unlocking secondary bonus effects.
💡 Best Power Combos for Beginners
- Warrior: Goliath + Shield Bash (Stun Loop)
- Mage: Fireball + Frost Nova (Slow and Burn)
- Assassin: Shadow Step + Twin Strikes (Burst Damage)
See Also: